Combat units that finished don’t join in combat, they require to be in a fleet.
So basically you’re forced to create repeat queues to load them up like this.
I prefer them simply joining combat, or do we want people to be able to hide/show their fleet at will since a surface scan does not reveal them.
Added to post:
- I can hide my fleet that is unable to fight. When the enemy arrives I can load them up and send them off without triggering combat. Invisiblity cloak ftw?
- With the current code I can hide my vulnerable units through the tactic above and do maximum damage by leaving the units I want in orbit.