Pouring over the end of round battle, think I’ve made some sense of what we saw with the BR.
- Fighters survived, despite DE having 1.5x as many frigs necessary to kill hostile fighters.
- BTS survived despite an abundance of destroyers.
- SOL/OT got zeroed while some alliances saw little to no losses.
- Some holo ships died, despite other ships being around.
All this suggests alliances fight 1v1 in order as opposed to all alliances firing at same time vs “all hostile”.
SOL and OT lost holo ships while no one else did—which looks suspicious. Why them?
A key clue came from Raptor just before the big boom:
Biggest fleet scores by alliance were 1- DE, 2-SOL, 3-OT, 4-BORG.
I predict that DE was given firing priority and defaulted to a 1v1 ally battle vs SOL due to score. After killing all of SOL, they still had ships left to fire, so they went on to zero OT. Shots ran out by the time they got to BORG. Explains loss of holos in SOL/OT but not in BORG.
|DE||SOL||DE Shots Remaining|
If this is right DE used up all fighter shots on SOL. They still had ~5k bomber shots to give after SOL and all shots from remaining ship types. That enough to zero OT?
|DE to shoot||OT||DE Shots Remaining|
Yep! OT get killed down to the last man. So does BORG survive?
|DE to shoot||BORG||DE Shots Remaining||Borg Ships Remaining|
So, if DE ran out of shots on BORG, we’d expect no more than the BORG ships remaining column to be there.
Anyways, then I’m guessing it’d iterate based on all other alliances fleet sizes targeting “biggest” threat and at end of day, not enough to kill DE’s frigs. DE picked up massive combat score because their fleets saw full efficiency of combat (they got to fire every shot) and they brought a MASSIVE fleet.
Smaller fleets didn’t engage in combat until the big alliances had used all their shots—so POTATOE/WP/CMT saw nearly no losses.
Paradoxically, DE was penalized for bringing the biggest fleets by experiencing the weirdest losses. If it had been all alliances vs all alliances, you’d probably see a more balanced set of losses all around. Because it goes 1v1 iteratively by alliance, DE fought more and lost more because other fleets were getting “free shots” on them.
Something to fix for next round, perhaps?
Thank you for attending the WHOREAL Academy, see you next beta