On the view planet screen.
Right where “Available Structures” is labeled, are you able to add filters? By default everything is “ticked” on. People can tick off things they do not want to see and tick them back on again.
For example there can be a category for the resources, military buildings, 1-time buildings, and/or land/orbital structures…etc
As the game is, it isn’t that complicated to go through the options, but for example between farms, hydroponics, leisure/hospitals there is a lot of structures in between that aren’t related to workers or worker capacity. It would be good to have a filter system to collapse unrelated structures. It makes managing +12 planets so much easier since one would not have to spend too much time on each one. And if a expansion on structures is to come out I kind of see how it must be implemented. (Being able to sort/rank available, even completed, buildings by their resource cost/generation would come in handy too).