Well, we all know, that we are here to stay and DarkGalaxy will be at least as succesfull as it once was and therefore will demand lots of ressources and time from the developer(s) - and I am sure, Craig isn’t doing all the sht just to make some aged grumpys even more grumpier. So I had some thoughts about what other games let down and made it only accessible for unemployed freaks or wealthy retirees.
The way Innogames went: I played something called Grepolis some years ago, which was a fun experience just way too demanding and time consuming, as actions within the game sometimes only took some minutes of time - to be successful you had to be on 24/7. Innogames started to add some “comfort features” in the beginning, especially a variety of consultants, which took over some parts of the micro-management but also already added strength to your troops or gave you increased ressource-output and faster building-times for units and buildings - though crippling everyone who wasn’t willing to pay the monthly-fee for those, even that fee had been rather low (some 50 € cents for each consutant per months of which 5 had been available). This worked for a while, until Innogames got greedier and greedier and started selling ingame items for “gold” - which you had to buy via credit card - sometimes providing instant buildings or units, huge ressource-packages and faster research - and killed the game. Suddenly we had an offspring of desperate players buying their way to the top ranks by literally spending hundreds of Euros on an ■■■■■■ online game. Quite a way for Innogames to make some quick money but surely devestating for the longer life of the game as many people sonner or later realised it coming down to a game of who has the higher cc-limit.
Having ingame benefits such as more comfort in managing your empire seems still to be the best way to keep people around. Now that we are 24/7 online anyhow, so everyone can be a bit more relaxed about gameplay and doesn’t have to leave the mistress at the restaurant just to launch an attack wave from a nearby internet-café or orphanage, getting some automation/bots or just a more easy and less ticklish way to manage planets and ressources, even by paying a monthly “premium member” fee, still appears to be the best way of financing Dark Galaxy, while not limiting the chances of those willing to watch their life going down the drain to be hyperactive or not having a RL anyhow.
Or set up some patreon of paypal-means so w just may reward the developer with the money for a cup of tea for the time being until we get that demanding, that he has to abandon family and job to kick the servers from time to time and give me my lost turn back.