I played this game a long time ago, and now friends told me it is on again; I Was very excited.
I would like to suggest the addition of RNG - at least on space battles, if not on ground ones as well. Battles are very predictable right now; Simulators had been built, and it’s simply less fun. Especially since “overkill” has been removed.
A bit of RNG (somewhere between -25% to +25% RNG on damage, calculated for a percentage of the ships participating in the attack (let’s say for 0% to 25% of them) would add more variation to the game.
What I’m saying is this: the first round of attacks: fighters attacking bombers; Choose between 0 and 25% (RNG1) of the participating fighters, and for the chosen fighters apply another -25% to +25% (RNG2) on the standard damage. Cause let’s face it: in a battle, not all privates are alike Some are better, some do suck
Thank you for your consideration.